Cogito, ergo sum

UE2:BloodSplatterPurple (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Projector >> xScorch >> BloodSplatterPurple
Package: 
XEffects
This class in other games:
UT2004

null

Properties[edit]

Splats[edit]

Type: Texture

Array size: 3


Default value, index 0: Material'BloodFX.BloodSplat1P'

Default value, index 1: Material'BloodFX.BloodSplat2P'

Default value, index 2: Material'BloodFX.BloodSplat3P'

Default values[edit]

Property Value
bClipStaticMesh True
FOV 6
LifeSpan 5.0
ProjTexture Material'BloodFX.BloodSplat1P'

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: xScorch.PostBeginPlay