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UE2:CarriedObject (UE2Runtime)
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null
Properties
bHeld
Type: bool
bHome
Type: bool
Holder
Type: Pawn
HolderPRI
Type: PlayerReplicationInfo
LastAnchor
Type: NavigationPoint
Modifiers: const
recent nearest path
LastValidAnchorTime
Type: float
last time a valid anchor was found
Default values
Property | Value |
---|---|
bAlwaysZeroBoneOffset | True |
bOrientOnSlope | True |
bUseCylinderCollision | True |
DrawType | DT_Mesh |
Instance functions
Position
function Actor Position ()