Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:CarriedObject (UE2Runtime)

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UE2Runtime Object >> Actor >> CarriedObject
Package: 
Engine
This class in other games:
U2

null

Properties

bHeld

Type: bool


bHome

Type: bool


Holder

Type: Pawn


HolderPRI

Type: PlayerReplicationInfo


LastAnchor

Type: NavigationPoint

Modifiers: const

recent nearest path

LastValidAnchorTime

Type: float

last time a valid anchor was found

Default values

Property Value
bAlwaysZeroBoneOffset True
bOrientOnSlope True
bUseCylinderCollision True
DrawType DT_Mesh

Instance functions

Position

function Actor Position ()