Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ClassicRocketLauncher (UT2004)
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Object >> Actor >> Inventory >> Weapon >> RocketLauncher >> ClassicRocketLauncher |
Contents
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Default values[edit]
Property | Value |
---|---|
BringUpTime | 0.6 |
FireModeClass[0] | UTClassic.ClassicRocketMultifire |
FireModeClass[1] | UTClassic.ClassicGrenadeFire |
MinReloadPct | 1.0 |
PickupClass | Class'UTClassic.ClassicRocketLauncherPickup' |
SelectAnimRate | 0.75 |
Events[edit]
ClientStartFire[edit]
simulated event ClientStartFire (int Mode)
Overrides: RocketLauncher.ClientStartFire