Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ClassicSniperFire (UT2003)
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Object >> Actor >> WeaponFire >> InstantFire >> SniperFire >> ClassicSniperFire |
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Default values[edit]
Property | Value |
---|---|
DamageMax | 60 |
DamageMin | 60 |
FireAnimRate | 1.427 |
FireRate | 1.4 |
HeadShotRadius | 6.5 |
Instance functions[edit]
DoTrace[edit]
function DoTrace (Object.Vector Start, Object.Rotator Dir)
Overrides: SniperFire.DoTrace