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UE2:ComboDefensive (UT2004)

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UT2004 Object >> Actor >> Info >> Combo >> ComboDefensive
Package: 
XGame
This class in other games:
UT2003

null

Properties[edit]

Effect[edit]

Type: xEmitter


Default values[edit]

Property Value
ComboAnnouncementName 'Booster'
ExecMessage "Booster!"
keys[0] 2
keys[1] 2
keys[2] 2
keys[3] 2

Functions[edit]

Events[edit]

Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

StartEffect[edit]

function StartEffect (xPawn P)

Overrides: Combo.StartEffect


StopEffect[edit]

function StopEffect (xPawn P)

Overrides: Combo.StopEffect