Cogito, ergo sum

UE2:ComboInvis (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> Combo >> ComboInvis
Package: 
XGame
This class in other games:
UT2004

null

Default values

Property Value
ComboAnnouncement Sound'AnnouncerMain.Invisible'
ExecMessage "Invisible!"
keys[0] 8
keys[1] 8
keys[2] 4
keys[3] 4

Instance functions

StartEffect

function StartEffect (xPawn P)

Overrides: Combo.StartEffect


StopEffect

function StopEffect (xPawn P)

Overrides: Combo.StopEffect