Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ComboMiniMe (UT2004)

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UT2004 Object >> Actor >> Info >> Combo >> ComboMiniMe
Package: 
BonusPack
This class in other games:
UT2003

null

Default values[edit]

Property Value
ComboAnnouncementName 'Pint_sized'
ExecMessage "Pint-sized!"
keys[0] 8
keys[1] 8
keys[2] 8
keys[3] 8

Instance functions[edit]

StartEffect[edit]

function StartEffect (xPawn P)

Overrides: Combo.StartEffect


StopEffect[edit]

function StopEffect (xPawn P)

Overrides: Combo.StopEffect