Mostly Harmless
UE2:Console (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Interactions >> Interaction >> Console |
Contents
- Package:
- Engine
- Direct subclass:
- ExtendedConsole
- This class in other games:
- RTNP, U1, UT, U2XMP, U2, UT2003, UT2004, UT3, UDK
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Console - A quick little command line console that accepts most commands.
Constants
MaxHistory
Value: 16
Properties
bIgnoreKeys
Type: bool
Ignore Key presses until a new KeyDown is received
bTyping
Type: bool
Turn when someone is typing on the console
ConsoleKey
Type: byte
Modifiers: globalconfig
Key used to bring up the console
Default value: 192
History
Type: string
Array size: 16 (MaxHistory
)
Holds the current command, and the history
HistoryBot
Type: int
Default value: -1
HistoryCur
Type: int
HistoryTop
Type: int
TypedStr
Type: string
Default values
Property | Value |
---|---|
bRequiresTick | True |
Functions
Exec functions
Talk
exec function Talk ()
TeamTalk
exec function TeamTalk ()
Type
exec function Type ()
Events
Message
Overrides: Interaction.Message
NativeConsoleOpen
event NativeConsoleOpen ()
NotifyLevelChange
event NotifyLevelChange ()
Other instance functions
KeyEvent
Overrides: Interaction.KeyEvent
States
Typing
Typing.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
Typing.EndState
event EndState ()
Overrides: Object.EndState (global)
Typing.KeyEvent
Overrides: KeyEvent (global)
Typing.KeyType
Overrides: Interaction.KeyType (global)
Typing.PostRender
function PostRender (Canvas Canvas)
Overrides: Interaction.PostRender (global)
Typing.Type
exec function Type ()
Overrides: Type (global)