The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Console (UT2003)
Object >> Interactions >> Interaction >> Console |
- Package:
- Engine
- Direct subclass:
- ExtendedConsole
- This class in other games:
- RTNP, U1, UT, UE2Runtime, U2XMP, U2, UT2004, UT3, UDK
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Console: handles command input and manages menus. Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.
Properties[edit]
Property group 'Console'[edit]
bHoldingBack[edit]
Type: bool
Modifiers: transient
bHoldingStart[edit]
Type: bool
Modifiers: transient
bRunningDemo[edit]
Type: bool
Modifiers: transient
DemoLevels[edit]
Type: string
Array size: 64
Modifiers: globalconfig
TimeBeforeReboot[edit]
Type: float
Modifiers: globalconfig
If start+back are held for this long it'll reboot.
Default value: 5.0
TimeHoldingReboot[edit]
Type: float
Modifiers: transient
If start+back are held for this long it'll reboot.
TimeIdle[edit]
Type: float
Modifiers: transient
Time since last input.
TimePerDemo[edit]
Type: float
Modifiers: globalconfig
Time spent running in attract mode.
Default value: 300.0
TimePerSoak[edit]
Type: float
Modifiers: globalconfig
TimePerDemo while soaking.
TimePerTitle[edit]
Type: float
Modifiers: globalconfig
Time spent at title screen.
TimeTooIdle[edit]
Type: float
Modifiers: globalconfig
Time allowed idle players in locked interactive demo.
Default value: 60.0
Internal variables[edit]
bIgnoreKeys[edit]
Type: bool
Ignore Key presses until a new KeyDown is received
bTyping[edit]
Type: bool
Turn when someone is typing on the console
BufferedConsoleCommands[edit]
If this is blank, perform the command at Tick
ConsoleHotKey[edit]
Type: byte
Modifiers: config
The key used to bring the console up.
History[edit]
Type: string
Array size: 16
Holds the current command, and the history
HistoryBot[edit]
Type: int
Default value: -1
HistoryCur[edit]
Type: int
HistoryTop[edit]
Type: int
TypedStr[edit]
Type: string
Default values[edit]
Property | Value |
---|---|
bRequiresTick | True |
Functions[edit]
Exec functions[edit]
ConsoleClose[edit]
ConsoleOpen[edit]
ConsoleToggle[edit]
StartRollingDemo[edit]
StopRollingDemo[edit]
Talk[edit]
TeamTalk[edit]
Type[edit]
Events[edit]
ConnectFailure[edit]
Initialized[edit]
Overrides: Interaction.Initialized
KeyEvent[edit]
Overrides: Interaction.KeyEvent
Message[edit]
Overrides: Interaction.Message
NativeConsoleOpen[edit]
NotifyLevelChange[edit]
Overrides: Interaction.NotifyLevelChange
NotifyMusicChange[edit]
Overrides: Interaction.NotifyMusicChange
Tick[edit]
Overrides: Interaction.Tick
ViewportInitialized[edit]
Other instance functions[edit]
Chat[edit]
DelayedConsoleCommand[edit]
SetInitialMusic[edit]
SetMusic[edit]
TypingClose[edit]
TypingOpen[edit]
States[edit]
Typing[edit]
Typing.BeginState[edit]
Overrides: Object.BeginState (global)
Typing.EndState[edit]
Overrides: Object.EndState (global)
Typing.KeyEvent[edit]
Overrides: KeyEvent (global)
Typing.KeyType[edit]
Overrides: Interaction.KeyType (global)
Typing.Type[edit]
Overrides: Type (global)