Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ControllerProxy (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> AIController >> U2NPCController >> ControllerProxy |
- Package:
- U2
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ControllerProxy.uc Created by: Mike Fox Created on: 1/31/2001 $Author: Mfox $ $Date: 11/19/02 2:04a $ $Revision: 7 $
Constants[edit]
InertControllerState[edit]
Value: 'InertController'
Functions[edit]
Events[edit]
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: AIController.PreBeginPlay
Other instance functions[edit]
MaybeInheritEnemy[edit]
Overrides: U2NPCController.MaybeInheritEnemy
States[edit]
@InertControllerState[edit]
Modifiers: auto
Ignores: BeginFalling, HearNoise, KilledBy, NotifyBump, NotifyHeadVolumeChange, NotifyHitWall, NotifyPhysicsVolumeChange, SeeAlertFriend, SeeEnemy, SeeFriend, SeeOther, TakeDamage