Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DamTypeFlakChunk (UT2004)

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UT2004 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeFlakChunk
Package: 
XWeapons
Direct subclass:
DamTypeFlakShell
This class in other games:
UT2003

null

Properties[edit]

FlakMonkey[edit]

Type: Sound

OBSOLETE

Default values[edit]

Property Value
bBulletHit True
bDelayedDamage True
DeathString "%o was shredded by %k's flak cannon."
FemaleSuicide "%o was perforated by her own flak."
MaleSuicide "%o was perforated by his own flak."
VehicleMomentumScaling 0.5
WeaponClass Class'XWeapons.FlakCannon'

Static functions[edit]

IncrementKills[edit]

static function IncrementKills (Controller Killer)

Overrides: DamageType.IncrementKills