Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DamTypeIonBlast (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeIonBlast

Contents

Package: 
XWeapons
This class in other games:
UT2003

null

Default values[edit]

Property Value
bArmorStops False
bDetonatesGoop True
bSkeletize True
bSuperWeapon True
DamageOverlayMaterial Material'UT2004Weapons.ShockHitShader'
DamageOverlayTime 1.0
DeathString "%o was OBLITERATED by %k!"
FemaleSuicide "%o was OBLITERATED"
GibModifier 0.0
MaleSuicide "%o was OBLITERATED"
WeaponClass Class'XWeapons.Painter'