I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:DamTypeLinkShaft (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeLinkShaft
Package: 
XWeapons
This class in other games:
UT2003

null

Default values[edit]

Property Value
bCausesBlood False
bDetonatesGoop True
bLeaveBodyEffect True
bSkeletize True
DamageOverlayMaterial Material'XGameShaders.PlayerShaders.LinkHit'
DamageOverlayTime 0.5
DeathString "%o was carved up by %k's green shaft."
FemaleSuicide "%o shafted herself."
MaleSuicide "%o shafted himself."
WeaponClass Class'XWeapons.LinkGun'

Static functions[edit]

GetHitEffects[edit]

static function GetHitEffects (out class<xEmitterHitEffects[4], int VictemHealth)

Overrides: DamageType.GetHitEffects