Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DamTypeTankShell (UT2004)

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UT2004 Object >> Actor >> DamageType >> VehicleDamageType >> DamTypeTankShell
Package: 
Onslaught

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Default values[edit]

Property Value
bDelayedDamage True
bDetonatesGoop True
bFlaming True
bThrowRagdoll True
DeathString "%k's tank shell blew %o into flaming bits."
FemaleSuicide "%o fired her rocket prematurely."
GibPerterbation 0.15
KDamageImpulse 20000.0
MaleSuicide "%o fired his rocket prematurely."
VehicleClass Class'Onslaught.ONSHoverTank'
VehicleMomentumScaling 1.3

Static functions[edit]

GetHitEffects[edit]

static function GetHitEffects (out class<xEmitterHitEffects[4], int VictimHealth)

Overrides: DamageType.GetHitEffects


ScoreKill[edit]

static function ScoreKill (Controller Killer, Controller Killed)

Overrides: DamageType.ScoreKill