Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DamageFilterPhysical (U2XMP)

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U2XMP Object >> Actor >> Info >> DamageFilter >> DamageFilterPhysical

Contents

Package: 
U2

$Workfile: DamageFilterPhysical.uc $ Created By: Mark Poesch Created On: 2/10/01 $Author: Aleiby $ $Date: 12/19/01 9:16p $ $Revision: 1 $

Default values[edit]

Property Value
Filter[0]
Member Value
DamageType Class'U2.DamageTypePhysical'
MomentumMultiplier 0.5