I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:DynamicProjector (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclass:
- BulldogHeadlight
- Known custom subclasses:
- Crusha/DynamicWeather, Crusha/DynamicWeather/DWLightning
- This class in other games:
- UE2Runtime, UT2003, U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values
Property | Value |
---|---|
bDynamicAttach | True |
bStatic | False |
Events
Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick