My program doesn't have bugs. It just develops random features.

UE2:EFFECT_FACTORY_MEDIUMROOM (UT2004)

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UT2004 Object >> I3DL2Listener >> EFFECT_FACTORY_MEDIUMROOM

Contents

Package: 
Gameplay
This class in other games:
UE2Runtime, UT2003, U2, U2XMP

EFFECT_FACTORY_MEDIUMROOM

Default values[edit]

Property Value
AirAbsorptionHF 0.0
DecayHFRatio 0.65
DecayLFRatio 1.31
DecayTime 2.76
EchoDepth 0.07
EchoTime 0.174
EnvironmentDiffusion 0.82
EnvironmentSize 1.9
HFReference 3762.6
LFReference 362.5
Reflections -1100
ReflectionsDelay 0.022
Reverb -400
ReverbDelay 0.023
Room -1200
RoomHF -200
RoomLF -600