My program doesn't have bugs. It just develops random features.
UE2:ExtendedConsole (UT2004)
Object >> Interactions >> Interaction >> Console >> ExtendedConsole |
Contents
- 1 Properties
- 2 Enums
- 3 Structs
- 4 Delegates
- 5 Functions
- 5.1 Static functions
- 5.2 Exec functions
- 5.2.1 AddCurrentToFavorites
- 5.2.2 CLS
- 5.2.3 ConsoleClose
- 5.2.4 ConsoleOpen
- 5.2.5 ConsoleToggle
- 5.2.6 DebugTabOrder
- 5.2.7 DLO
- 5.2.8 DumpLoadingHints
- 5.2.9 DumpPlayInfo
- 5.2.10 DumpRecords
- 5.2.11 InGameChat
- 5.2.12 MusicMenu
- 5.2.13 PlayWaitingGame
- 5.2.14 ServerInfo
- 5.2.15 SpeechMenuToggle
- 5.2.16 TeamChatOnly
- 5.3 Events
- 5.4 Other instance functions
- 6 States
- 6.1 ConsoleVisible
- 6.2 SpeechMenuVisible
- 6.2.1 SpeechMenuVisible.BeginState
- 6.2.2 SpeechMenuVisible.EndState
- 6.2.3 SpeechMenuVisible.KeyEvent
- 6.2.4 SpeechMenuVisible.NotifyLevelChange
- 6.2.5 SpeechMenuVisible.CloseSpeechMenu
- 6.2.6 SpeechMenuVisible.DrawCurrentArray
- 6.2.7 SpeechMenuVisible.DrawMembers
- 6.2.8 SpeechMenuVisible.DrawNumbers
- 6.2.9 SpeechMenuVisible.EnterState
- 6.2.10 SpeechMenuVisible.GetVoiceClass
- 6.2.11 SpeechMenuVisible.HandleInput
- 6.2.12 SpeechMenuVisible.IsActiveChannel
- 6.2.13 SpeechMenuVisible.IsMember
- 6.2.14 SpeechMenuVisible.KeyToNumber
- 6.2.15 SpeechMenuVisible.KeyType
- 6.2.16 SpeechMenuVisible.LeaveState
- 6.2.17 SpeechMenuVisible.MyGetSmallFontFor
- 6.2.18 SpeechMenuVisible.NumberToString
- 6.2.19 SpeechMenuVisible.PostRender
- 6.2.20 SpeechMenuVisible.RebuildSMArray
- 6.2.21 SpeechMenuVisible.SortSMArray
- 6.2.22 SpeechMenuVisible.SpeechMenuToggle
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2003
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(C) 2002, Epic Games
Properties
Property group 'ExtendedConsole'
Favorites
Type: array<ServerFavorite>
Modifiers: protected, config
Internal variables
See ExtendedConsole internal variables.
Enums
ESpeechMenuState
- SMS_Main
- SMS_VoiceChat
- List of voice chat groups on the server
- SMS_Ack
- SMS_FriendFire
- SMS_Order
- SMS_Other
- SMS_Taunt
- SMS_TauntAnim
- SMS_PlayerSelect
- SMS_VoiceChatChannel
- List of options for this channel (public & private)
Structs
ChatStruct
ServerFavorite
StoredPassword
Delegates
OnChat
OnChatMessage
OnExecAddFavorite
Functions
Static functions
AddFavorite
GetFavorites
InFavorites
RemoveFavorite
SaveFavorites
Exec functions
AddCurrentToFavorites
CLS
ConsoleClose
Overrides: Console.ConsoleClose
ConsoleOpen
Overrides: Console.ConsoleOpen
ConsoleToggle
Overrides: Console.ConsoleToggle
DebugTabOrder
DLO
DumpLoadingHints
DumpPlayInfo
DumpRecords
InGameChat
MusicMenu
PlayWaitingGame
ServerInfo
SpeechMenuToggle
TeamChatOnly
Events
ConnectFailure
Overrides: Console.ConnectFailure
KeyEvent
Overrides: Console.KeyEvent
Message
Overrides: Console.Message
NativeConsoleOpen
Overrides: Console.NativeConsoleOpen
NotifyLevelChange
Overrides: Console.NotifyLevelChange
Other instance functions
AddMessage
Chat
Overrides: Console.Chat
DumpCacheRecords
GetNewPlaybackSpeed
OnStatsClosed
OnStatsConfigured
PlayConsoleSound
PostRender
Overrides: Interaction.PostRender
VoiceChatAllowed
States
ConsoleVisible
ConsoleVisible.BeginState
Overrides: Object.BeginState (global)
ConsoleVisible.EndState
Overrides: Object.EndState (global)
ConsoleVisible.KeyEvent
Overrides: KeyEvent (global)
ConsoleVisible.KeyType
Overrides: Interaction.KeyType (global)
ConsoleVisible.PostRender
Overrides: PostRender (global)
SpeechMenuVisible
SpeechMenuVisible.BeginState
Overrides: Object.BeginState (global)
SpeechMenuVisible.EndState
Overrides: Object.EndState (global)
SpeechMenuVisible.KeyEvent
Overrides: KeyEvent (global)
SpeechMenuVisible.NotifyLevelChange
Overrides: NotifyLevelChange (global)
SpeechMenuVisible.CloseSpeechMenu
SpeechMenuVisible.DrawCurrentArray
SpeechMenuVisible.DrawMembers
SpeechMenuVisible.DrawNumbers
SpeechMenuVisible.EnterState
SpeechMenuVisible.GetVoiceClass
SpeechMenuVisible.HandleInput
SpeechMenuVisible.IsActiveChannel
SpeechMenuVisible.IsMember
SpeechMenuVisible.KeyToNumber
SpeechMenuVisible.KeyType
Overrides: Interaction.KeyType (global)
SpeechMenuVisible.LeaveState
SpeechMenuVisible.MyGetSmallFontFor
SpeechMenuVisible.NumberToString
SpeechMenuVisible.PostRender
Overrides: PostRender (global)
SpeechMenuVisible.RebuildSMArray
SpeechMenuVisible.SortSMArray
SpeechMenuVisible.SpeechMenuToggle
Overrides: SpeechMenuToggle (global)