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UE2:FM_Turret_Minigun_Fire (UT2004)
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Object >> WeaponFire >> InstantFire >> FM_Turret_Minigun_Fire |
- Package:
- UT2k4Assault
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FM_Turret_Minigun_Fire Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmmoClass | Class'UT2k4Assault.Ammo_Dummy' | ||||||||
BotRefireRate | 0.99 | ||||||||
DamageMax | 25 | ||||||||
DamageMin | 20 | ||||||||
DamageType | Class'UT2k4Assault.DamTypeMinigunTurretBullet' | ||||||||
FireEndAnim | 'None' | ||||||||
FireForce | "TranslocatorFire" | ||||||||
FireLoopAnim | 'None' | ||||||||
FireRate | 0.15 | ||||||||
ShakeOffsetMag |
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ShakeOffsetRate |
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ShakeOffsetTime | 4.0 | ||||||||
ShakeRotMag |
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ShakeRotRate |
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ShakeRotTime | 2.0 | ||||||||
Spread | 0.015 | ||||||||
SpreadStyle | SS_Random | ||||||||
TraceRange | 11000.0 | ||||||||
WarnTargetPct | 0.15 |
Instance functions[edit]
AllowFire[edit]
simulated function bool AllowFire ()
Overrides: WeaponFire.AllowFire
DoFireEffect[edit]
function DoFireEffect ()
Overrides: InstantFire.DoFireEffect