I'm a doctor, not a mechanic

UE2:FailedConnect (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Info >> LocalMessage >> FailedConnect
Package: 
Engine
This class in other games:
UT2003, UE2Runtime, UT2004, UDK, UT3

null

Properties[edit]

FailMessage[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "FAILED TO JOIN GAME. NEED PASSWORD."

Default value, index 1: "FAILED TO JOIN GAME. WRONG PASSWORD."

Default value, index 2: "FAILED TO JOIN GAME. GAME HAS STARTED."

Default value, index 3: "FAILED TO JOIN GAME."

Default values[edit]

Property Value
bFadeMessage True
bIsUnique True
DrawColor
Member Value
B 128
G 0
FontSize 1

Static functions[edit]

GetFailSwitch[edit]

static function int GetFailSwitch (string FailString)


GetString[edit]

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString