Gah - a solution with more questions. – EntropicLqd

UE2:FlakAttachment (UT2004)

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Package: 
XWeapons
This class in other games:
UT2003

null

Properties

mMuzFlash3rd

Type: xEmitter


mMuzFlashClass

Type: class<FlakMuzFlash3rd>


Default value: Class'XEffects.FlakMuzFlash3rd'

Default values

Property Value
bHeavy True
LightBrightness 255.0
LightEffect LE_NonIncidence
LightHue 30
LightRadius 4.0
LightSaturation 150
LightType LT_Steady
Mesh Mesh'Weapons.Flak_3rd'

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects