Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:FractalTexture (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture |
- Package:
- Fire
- Direct subclasses:
- FireTexture, IceTexture, WaterTexture
- This class in other games:
- RTNP, U1, UT, UE2Runtime, UT2003, U2XMP, UT2004
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FractalTexture: Base class of FireEngine fractal textures. This is a built-in Unreal class and it shouldn't be modified.
Properties
AuxPhase
Type: byte
Modifiers: transient
DrawPhase
Type: byte
Modifiers: transient
GlobalPhase
Type: int
Modifiers: transient
LightOutput
Type: int
Modifiers: transient
SoundOutput
Type: int
Modifiers: transient
UMask
Type: int
Modifiers: transient
VMask
Type: int
Modifiers: transient