Cogito, ergo sum

UE2:FractalTexture (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture
Package: 
Fire
Direct subclasses:
FireTexture, IceTexture, WaterTexture
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004

FractalTexture: Base class of FireEngine fractal textures. This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

AuxPhase[edit]

Type: byte

Modifiers: transient


DrawPhase[edit]

Type: byte

Modifiers: transient


GlobalPhase[edit]

Type: int

Modifiers: transient


LightOutput[edit]

Type: int

Modifiers: transient


SoundOutput[edit]

Type: int

Modifiers: transient


UMask[edit]

Type: int

Modifiers: transient


VMask[edit]

Type: int

Modifiers: transient