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UE2:GUICircularList (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList
Package: 
GUI
This class in other games:
UT2003, UT2004

Class: GUI.GUICircularList Parent: GUI.GUIListBase

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Properties[edit]

bAllowSelectEmpty[edit]

Type: bool

If true, allows selection of empty slots

Default value: True

bCenterInBounds[edit]

Type: bool

Center the list in the bounding box

Default value: True

bFillBounds[edit]

Type: bool

If true, the list will take up the whole bounding box

bIgnoreBackClick[edit]

Type: bool

If true, will ignore any click on back region

Default value: True

FixedItemsPerPage[edit]

Type: int

There are a fixed number of items in the list

Instance functions[edit]

CalculateOffset[edit]

function float CalculateOffset (float MouseX)


End[edit]

function End ()


Home[edit]

function Home ()


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


InternalOnClick[edit]

function bool InternalOnClick (GUIComponent Sender)


InternalOnKeyEvent[edit]

function bool InternalOnKeyEvent (out byte Key, out byte State, float delta)


InternalOnXControllerEvent[edit]

function bool InternalOnXControllerEvent (byte Id, GUI.eXControllerCodes iCode)


PgDown[edit]

function PgDown ()


PgUp[edit]

function PgUp ()


ScrollLeft[edit]

function ScrollLeft ()


ScrollRight[edit]

function ScrollRight ()


WheelDown[edit]

function WheelDown ()


WheelUp[edit]

function WheelUp ()