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UE2:GUICircularList (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList
Package: 
XInterface
Direct subclasses:
GUICharacterList, GUICircularImageList
This class in other games:
UT2003, UE2Runtime

Class: UT2K4UI.GUICircularList Parent: UT2K4UI.GUIListBase

<Enter a description here>

Properties[edit]

Property group 'GUICircularList'[edit]

bAllowSelectEmpty[edit]

Type: bool

If true, allows selection of empty slots

Default value: True

bCenterInBounds[edit]

Type: bool

Center the list in the bounding box

Default value: True

bFillBounds[edit]

Type: bool

If true, the list will take up the whole bounding box

bIgnoreBackClick[edit]

Type: bool

If true, will ignore any click on back region

Default value: True

bWrapItems[edit]

Type: bool

If itemcount < ItemsPerPage, should items be wrapped?

Default value: True

FixedItemsPerPage[edit]

Type: int

There are a fixed number of items in the list

Default values[edit]

Property Value
bRequiresStyle True
OnClick InternalOnClick

Functions[edit]

Events[edit]

CalculateIndex[edit]

event int CalculateIndex (optional bool bRequireValidIndex)

Overrides: GUIListBase.CalculateIndex


InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIListBase.InitComponent


Other instance functions[edit]

CalculateOffset[edit]

function float CalculateOffset (float MouseX)


CheckDragSelect[edit]

function CheckDragSelect ()

Overrides: GUIListBase.CheckDragSelect


End[edit]

function End ()

Overrides: GUIListBase.End


Home[edit]

function Home ()

Overrides: GUIListBase.Home


InternalOnClick[edit]

function bool InternalOnClick (GUIComponent Sender)


InternalOnDragOver[edit]

function InternalOnDragOver (GUIComponent Sender)

Overrides: GUIListBase.InternalOnDragOver


InternalOnMousePressed[edit]

function InternalOnMousePressed (GUIComponent Sender, bool IsRepeat)

Overrides: GUIListBase.InternalOnMousePressed


IsValid[edit]

function bool IsValid ()

Overrides: GUIListBase.IsValid


MoveLeft[edit]

function bool MoveLeft ()

Overrides: GUIListBase.MoveLeft


MoveRight[edit]

function bool MoveRight ()

Overrides: GUIListBase.MoveRight


PgDown[edit]

function PgDown ()


PgUp[edit]

function PgUp ()

Overrides: GUIListBase.PgUp


WheelDown[edit]

function WheelDown ()

Overrides: GUIListBase.WheelDown


WheelUp[edit]

function WheelUp ()

Overrides: GUIListBase.WheelUp