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UE2:GUICharacterList (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList >> GUICharacterList
Package: 
XInterface
Direct subclass:
GUICharacterListTeam
This class in other games:
UT2003

Class: UT2K4UI.GUICharacterList Parent: UT2K4UI.GUIHorzList

<Enter a description here>

Properties[edit]

Property group 'GUICharacterList'[edit]

bLocked[edit]

Type: bool


DefaultPortrait[edit]

Type: Material

Image used for unused entries

PlayerList[edit]

Type: array<xUtil.PlayerRecord>


SelectedElements[edit]

Type: array<xUtil.PlayerRecord>


Functions[edit]

Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUICircularList.InitComponent


Other instance functions[edit]

Add[edit]

function Add (string NewItem, optional Object obj)


Clear[edit]

function Clear ()

Overrides: GUIListBase.Clear


ClearPendingElements[edit]

function ClearPendingElements ()

Overrides: GUIListBase.ClearPendingElements


End[edit]

function End ()

Overrides: GUICircularList.End


Find[edit]

function Find (string Text, optional bool bExact)


GetDecoText[edit]

function string GetDecoText ()


GetDecoTextAt[edit]

function string GetDecoTextAt (int AtIndex)


GetGender[edit]

function string GetGender ()


GetGenderAt[edit]

function string GetGenderAt (int i)


GetName[edit]

function string GetName ()


GetNameAt[edit]

function string GetNameAt (int i)


GetPendingElements[edit]

function array<xUtil.PlayerRecordGetPendingElements (optional bool bGuarantee)


GetPortrait[edit]

function Material GetPortrait ()


GetPortraitAt[edit]

function Material GetPortraitAt (int i)


GetRecord[edit]

function xUtil.PlayerRecord GetRecord ()


GetRecordAt[edit]

function xUtil.PlayerRecord GetRecordAt (int i)


GetSound[edit]

function Sound GetSound ()


GetSoundAt[edit]

function Sound GetSoundAt (int i)


InitList[edit]

function InitList ()


InternalOnBeginDrag[edit]

function bool InternalOnBeginDrag (GUIComponent Sender)

Overrides: GUIListBase.InternalOnBeginDrag


InternalOnDragDrop[edit]

function bool InternalOnDragDrop (GUIComponent Sender)

Overrides: GUIListBase.InternalOnDragDrop


InternalOnEndDrag[edit]

function InternalOnEndDrag (GUIComponent Accepting, bool bAccepted)

Overrides: GUIListBase.InternalOnEndDrag


MoveLeft[edit]

function bool MoveLeft ()

Overrides: GUICircularList.MoveLeft


MoveRight[edit]

function bool MoveRight ()

Overrides: GUICircularList.MoveRight


Remove[edit]

function Remove (int i, optional int Count)


ScrollLeft[edit]

function ScrollLeft ()


ScrollRight[edit]

function ScrollRight ()


SelectedText[edit]

function string SelectedText ()


ValidIndex[edit]

function bool ValidIndex (int i)