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UE2:GUIScrollTextBox (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIListBoxBase >> GUIScrollTextBox |
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2003
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Parent: GUIListBoxBase Class: UT2K4UI.GUIScrollTextBox Date: 05-01-2003
ListBox container for a scrolling text list
Updated by Ron Prestenback (c) 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'GUIScrollText'[edit]
bNoTeletype[edit]
Type: bool
Dont do the teletyping effect at all
bRepeat[edit]
Type: bool
Should the sequence be repeated ?
bStripColors[edit]
Type: bool
Strip out IRC-style colour characters (^C)
CharDelay[edit]
Type: float
This is the delay between each char
Default value: 0.25
EOLDelay[edit]
Type: float
This is the delay to use when reaching end of line
Default value: 0.75
InitialDelay[edit]
Type: float
Initial delay after new content was set
RepeatDelay[edit]
Type: float
This is used after all the text has been displayed and bRepeat is true
Default value: 3.0
Separator[edit]
Type: string
Propagate to GUIScrollText
Default value: "|"
TextAlign[edit]
Type: GUI.eTextAlign
How is text Aligned in the control
Property group 'GUIScrollTextBox'[edit]
COMMA[edit]
Type: string
fake const's
ESC[edit]
Type: string
Internal variables[edit]
MyScrollText[edit]
Type: GUIScrollText
Default values[edit]
Property | Value |
---|---|
DefaultListClass | "XInterface.GUIScrollText" |
FontScale | FNS_Medium |
Functions[edit]
Events[edit]
Created[edit]
Overrides: Object.Created
InitComponent[edit]
Overrides: GUIListBoxBase.InitComponent
Other instance functions[edit]
AddText[edit]
InitBaseList[edit]
Overrides: GUIListBoxBase.InitBaseList
InternalOnAdjustTop[edit]
InternalOnCreateComponent[edit]
Overrides: GUIListBoxBase.InternalOnCreateComponent