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UE2:GUISlider (UT2003)
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Object >> GUI >> GUIComponent >> GUISlider |
Contents
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2004
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Class: xInterface.GUISlider
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'Menu'[edit]
CaptionStyleName[edit]
Type: string
Default value: "SliderCaption"
MaxValue[edit]
Type: float
MinValue[edit]
Type: float
Internal variables[edit]
bIntSlider[edit]
Type: bool
CaptionStyle[edit]
Type: GUIStyles
Value[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bAcceptsInput | True |
bCaptureMouse | True |
bRequireReleaseClick | True |
bTabStop | True |
OnClickSound | CS_Click |
StyleName | "RoundButton" |
WinHeight | 0.03 |
Delegates[edit]
OnDrawCaption[edit]
delegate string OnDrawCaption ()
Instance functions[edit]
Adjust[edit]
function Adjust (float amount)
InitComponent[edit]
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIComponent.InitComponent
InternalCapturedMouseMove[edit]
InternalOnClick[edit]
function bool InternalOnClick (GUIComponent Sender)
InternalOnKeyEvent[edit]
InternalOnMousePressed[edit]
function InternalOnMousePressed (GUIComponent Sender, bool RepeatClick)
LoadINI[edit]
function string LoadINI ()
Overrides: GUIComponent.LoadINI
SaveINI[edit]
function SaveINI (string V)
Overrides: GUIComponent.SaveINI
SetValue[edit]
function SetValue (float NewValue)