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UE2:GUIVertScrollBar (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIScrollBarBase >> GUIVertScrollBar
Package: 
XInterface
This class in other games:
UT2004, UE2Runtime

Class: XInterface.GUIVertScrollBar

Properties

GrabOffset

Type: float

distance from top of button that the user started their drag. Set natively.

GripHeight

Type: float

How big is the grip - Set Natively

GripTop

Type: float

Where in the ScrollZone is the grip - Set Natively

Default values

Property Value
Controls[0] GUIVertScrollZone'ScrollZone'
Controls[1] GUIVertScrollButton'UpBut'
Controls[2] GUIVertScrollButton'DownBut'
Controls[3] GUIVertGripButton'Grip'
WinWidth 0.0375

Subobjects

DownBut

Class: XInterface.GUIVertScrollButton

Property Value
UpButton False

Grip

Class: XInterface.GUIVertGripButton

Empty subobject definition.

ScrollZone

Class: XInterface.GUIVertScrollZone

Empty subobject definition.

UpBut

Class: XInterface.GUIVertScrollButton

Property Value
UpButton True

Functions

Events

AlignThumb

event AlignThumb ()

Overrides: GUIScrollBarBase.AlignThumb


Other instance functions

DownTickClick

function bool DownTickClick (GUIComponent Sender)


GripClick

function bool GripClick (GUIComponent Sender)


GripMouseMove

function bool GripMouseMove (float deltaX, float deltaY)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent


MoveGripBy

function MoveGripBy (int items)

Overrides: GUIScrollBarBase.MoveGripBy


UpdateGripPosition

function UpdateGripPosition (float NewPos)

Overrides: GUIScrollBarBase.UpdateGripPosition


UpTickClick

function bool UpTickClick (GUIComponent Sender)


WheelDown

function WheelDown ()


WheelUp

function WheelUp ()


ZoneClick

function ZoneClick (float Delta)