My program doesn't have bugs. It just develops random features.
UE2:GasBag (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- SkaarjPack
- This class in other games:
- UT2004
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Default values[edit]
Functions[edit]
Events[edit]
Falling[edit]
singular event Falling ()
Overrides: Pawn.Falling
Other instance functions[edit]
Dodge[edit]
function bool Dodge (Actor.EDoubleClickDir DoubleClickMove)
Overrides: xPawn.Dodge
GetFireStart[edit]
Overrides: Monster.GetFireStart
PlayDirectionalDeath[edit]
simulated function PlayDirectionalDeath (Object.Vector HitLoc)
Overrides: xPawn.PlayDirectionalDeath
PlayDirectionalHit[edit]
simulated function PlayDirectionalHit (Object.Vector HitLoc)
Overrides: xPawn.PlayDirectionalHit
PlayVictory[edit]
function PlayVictory ()
Overrides: Monster.PlayVictory
PoundDamageTarget[edit]
function PoundDamageTarget ()
PunchDamageTarget[edit]
function PunchDamageTarget ()
RangedAttack[edit]
function RangedAttack (Actor A)
Overrides: Monster.RangedAttack
SetMovementPhysics[edit]
function SetMovementPhysics ()
Overrides: Monster.SetMovementPhysics
SpawnBelch[edit]
function SpawnBelch ()