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UE2:HealthPickup (U2)
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Object >> Actor >> Pickup >> PowerUpPickup >> HealthPickup |
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Default values
Property | Value |
---|---|
Description | "Health Pickup" |
HealthUnits | 25 |
InventoryType | Class'U2.HealthPowerUp' |
ParticleEffectA | ParticleSalamander'Pickup_FX.ParticleSalamander3' |
ParticleEffectB | ParticleSalamander'Pickup_FX.ParticleSalamander5' |
PickupMessage | "You got a Health Pickup." |
PickupSound | Sound'U2A.Powerups.HealthPowerUp' |
Skins[0] | Shader'XMPWorldItemsT.Items.metl_pickup_TDSD_001_Health' |
TransferRate | 25 |
Instance functions
AnnouncePickup
function AnnouncePickup (Pawn Receiver)
Overrides: Pickup.AnnouncePickup
CheckForValidTouch
PawnInventoryWillRestoreFullHealth
PawnNeedsHealth
States
FallingPickup
FallingPickup.ValidTouch
Overrides: Pickup.Pickup.ValidTouch
Pickup
Inherits from: Pickup.Pickup
Modifiers: auto
Pickup.ValidTouch
Overrides: Pickup.Pickup.ValidTouch