My program doesn't have bugs. It just develops random features.
UE2:HealthPickup (U2XMP)
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Object >> Actor >> Pickup >> PowerUpPickup >> HealthPickup |
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Default values[edit]
Property | Value |
---|---|
bNoStaticMeshCollide | True |
CollisionHeight | 15.0 |
Description | "Health Pickup" |
DrawType | DT_StaticMesh |
HealthUnits | 25 |
InventoryType | Class'U2.HealthPowerUp' |
PickupMessage | "You got a Health Pickup." |
PickupSound | Sound'U2A.Powerups.HealthPowerUp' |
RespawnTime | 30.0 |
StaticMesh | StaticMesh'343M.Pickups.Health_Pickup' |
TransferRate | 25 |
States[edit]
Pickup[edit]
Inherits from: PowerUpPickup.Pickup
Modifiers: auto
Pickup.ValidTouch[edit]
Overrides: PowerUpPickup.Pickup.ValidTouch