My program doesn't have bugs. It just develops random features.
UE2:HealthStation (U2XMP)
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Object >> Actor >> Inventory >> U2Inventory >> PowerUp >> PowerStation >> HealthStation |
Contents
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Default values[edit]
Property | Value |
---|---|
bIsStation | True |
CollisionHeight | 55.0 |
CollisionRadius | 80.0 |
Description | "Health Station" |
DrawScale | 0.7 |
DrawType | DT_StaticMesh |
HealthUnits | 75 |
ItemName | "Health Station" |
StaticMesh | StaticMesh'343M.Assets.Stations' |
StationErrorSound | Sound'U2A.Stations.HealthStationError' |
StationInUseSound | Sound'U2A.Stations.HealthStationAmbient' |
StationStartUsingSound | Sound'U2A.Stations.HealthStationActivate' |
StationStopUsingSound | Sound'U2A.Stations.HealthStationDeactivate' |
TransferRate | 25 |