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UE2:Hud properties (UT2004)

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UT2004 Object >> Actor >> Hud (properties)

Contents

;Other member categories for this class::instance functions

Properties[edit]

Property group 'Hud'[edit]

bCrosshairShow[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bHideHUD[edit]

Type: bool

Modifiers: globalconfig


bMessageBeep[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bShowBadConnectionAlert[edit]

Type: bool

Display indication of bad connection

bShowDebugInfo[edit]

Type: bool

if true, show properties of current ViewTarget

bShowPersonalInfo[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bShowPoints[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bShowPortrait[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bShowPortraitVC[edit]

Type: bool

Modifiers: globalconfig

show portrait for voice chat

Default value: True

bShowScoreBoard[edit]

Type: bool

Display current score-board instead of Hud elements

bShowVoteMenu[edit]

Type: bool


bShowWeaponBar[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bShowWeaponInfo[edit]

Type: bool

Modifiers: globalconfig


Default value: True

ConsoleColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 253
G 216
R 153

ConsoleMessagePosX[edit]

Type: float


ConsoleMessagePosY[edit]

Type: float

DP_LowerLeft

Default value: 1.0

CrossHairColor[edit]

Type: Object.Color

Modifiers: globalconfig


Default value:

Member Value
A 255
B 255
G 255
R 255

CrosshairOpacity[edit]

Type: float

Modifiers: globalconfig


Default value: 1.0

CrosshairScale[edit]

Type: float

Modifiers: globalconfig


Default value: 1.0

CrosshairStyle[edit]

Type: int

Modifiers: globalconfig


HudCanvasScale[edit]

Type: float

Modifiers: globalconfig

Specifies amount of screen-space to use (for TV's).

Default value: 0.95

HudOpacity[edit]

Type: float

Modifiers: globalconfig

make everything transparent

Default value: 255.0

HudScale[edit]

Type: float

Modifiers: globalconfig

Global Scale for all widgets

Default value: 1.0

LocalStatsScreen[edit]

Type: ScoreBoard


MOTDColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

OverrideConsoleFont[edit]

Type: Font


OverrideConsoleFontName[edit]

Type: string

Modifiers: localized


PawnOwner[edit]

Type: Pawn


PawnOwnerPRI[edit]

Type: PlayerReplicationInfo


PlayerConsole[edit]

Type: Console


PlayerOwner[edit]

Type: PlayerController


ProgressFadeTime[edit]

Type: float


Default value: 1.0

ProgressFontFont[edit]

Type: Font


ProgressFontName[edit]

Type: string

Modifiers: localized


Default value: "UT2003Fonts.FontEurostile12"

ScoreBoard[edit]

Type: ScoreBoard


VoteMenu[edit]

Type: Actor

hook for mod authors

Internal variables[edit]

bBuiltMOTD[edit]

Type: bool

Set to true when the MOTD has been set

BlackColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 0

BlueColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 0
R 0

bNoEnemyNames[edit]

Type: bool

Modifiers: globalconfig


bShowLocalStats[edit]

Type: bool


bSmallWeaponBar[edit]

Type: bool

Modifiers: globalconfig


ConsoleFontSize[edit]

Type: int

Modifiers: globalconfig


Default value: 5

ConsoleMessageCount[edit]

Type: int

Modifiers: globalconfig


Default value: 4

CyanColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 0

FontArrayFonts[edit]

Type: Font

Array size: 9


FontArrayNames[edit]

Type: string

Array size: 9

Modifiers: localized


Default value, index 0: "Engine.DefaultFont"

Default value, index 1: "Engine.DefaultFont"

Default value, index 2: "Engine.DefaultFont"

Default value, index 3: "Engine.DefaultFont"

Default value, index 4: "Engine.DefaultFont"

Default value, index 5: "Engine.DefaultFont"

Default value, index 6: "Engine.DefaultFont"

Default value, index 7: "Engine.DefaultFont"

Default value, index 8: "Engine.DefaultFont"

FontScreenWidthMedium[edit]

Type: int

Array size: 9


FontScreenWidthSmall[edit]

Type: int

Array size: 9


GoldColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

GrayColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 200
G 200
R 200

GreenColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 0

LastAmmoPickupTime[edit]

Type: float


LastArmorPickupTime[edit]

Type: float


LastHealthPickupTime[edit]

Type: float


LastPickupTime[edit]

Type: float


LastPlayerIDTalking[edit]

Type: int


LastPlayerIDTalkingTime[edit]

Type: float

Modifiers: const


LastVoiceGain[edit]

Type: float

Modifiers: const


LastVoiceGainTime[edit]

Type: float

Modifiers: const


LastWeaponPickupTime[edit]

Type: float


MessageFontOffset[edit]

Type: int

Modifiers: globalconfig


MOTD[edit]

Type: string

Array size: 4

Holds the expanded MOTD Lines

MOTDState[edit]

Type: int


Overlays[edit]

Type: array<HudOverlay>


PortraitPRI[edit]

Type: PlayerReplicationInfo


PurpleColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 0
R 255

RedColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 255

ResScaleX[edit]

Type: float

Modifiers: transient


ResScaleY[edit]

Type: float

Modifiers: transient


SubTitles[edit]

Type: SceneSubtitles


TextMessages[edit]

Type: ConsoleMessage

Array size: 8


TurqColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 128
R 0

WhiteColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

Default values[edit]

Property Value
bHidden True
RemoteRole ROLE_None