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UE2:IRC_System instance functions (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K3TabPanel >> IRC_Page >> IRC_System (instance functions)
IRC_System instance functions in other games:
UT2003

Instance functions[edit]

ChangedNick[edit]

function ChangedNick (string OldNick, string NewNick)


ChangeHalfOp[edit]

function ChangeHalfOp (string Channel, string Nick, bool bHalfOp)


ChangeMode[edit]

function ChangeMode (string Channel, string Nick, string Mode)


ChangeOp[edit]

function ChangeOp (string Channel, string Nick, bool bOp)


ChangeTopic[edit]

function ChangeTopic (string Channel, string NewTopic)


ChangeVoice[edit]

function ChangeVoice (string Channel, string Nick, bool bVoice)


ChannelAction[edit]

function ChannelAction (string Channel, string Nick, string Text)


ChannelText[edit]

function ChannelText (string Channel, string Nick, string Text)


CheckAway[edit]

function CheckAway ()


Connect[edit]

function Connect ()


ConnectClick[edit]

function bool ConnectClick (GUIComponent Sender)


CreatePrivChannel[edit]

function IRC_Private CreatePrivChannel (string Nick, optional bool bMakeActive)


CTCP[edit]

function CTCP (string Channel, string Nick, string Message)


Disconnect[edit]

function Disconnect ()


FindChannelHistoryIndex[edit]

function int FindChannelHistoryIndex (string ChannelName)


FindChannelIndex[edit]

function int FindChannelIndex (string Channel)


FindChannelWindow[edit]

function IRC_Channel FindChannelWindow (string Channel)


FindPrivateWindow[edit]

function IRC_Private FindPrivateWindow (string Nick)


FindServerHistoryIndex[edit]

function int FindServerHistoryIndex (string ServerName)


GetActivePage[edit]

function IRC_Page GetActivePage ()


InGame[edit]

function bool InGame ()


IRCClosed[edit]

function IRCClosed ()


IRCVisible[edit]

function IRCVisible ()


IsAway[edit]

function IsAway (string Nick, string Message)


JoinChannel[edit]

function JoinChannel (string ChannelName)


JoinChannelClick[edit]

function bool JoinChannelClick (GUIComponent Sender)


JoinedChannel[edit]

function JoinedChannel (string Channel, optional string Nick)


KickUser[edit]

function KickUser (string Channel, string KickedNick, string Kicker, string Reason)


NotifyAfterLevelChange[edit]

function NotifyAfterLevelChange ()


NotifyQuitUnreal[edit]

function NotifyQuitUnreal ()


PartChannel[edit]

function PartChannel (string ChannelName)


PartCurrentChannel[edit]

function PartCurrentChannel ()


PartedChannel[edit]

function PartedChannel (string Channel, optional string Nick)


PrivateAction[edit]

function PrivateAction (string Nick, string Text)


PrivateText[edit]

function PrivateText (string Nick, string Text)


ProcessInput[edit]

function ProcessInput (string Text)

Overrides: IRC_Page.ProcessInput


RemoveChannel[edit]

function RemoveChannel (string Channel)


RemoveChannelClick[edit]

function bool RemoveChannelClick (GUIComponent Sender)


RemoveServerClick[edit]

function bool RemoveServerClick (GUIComponent Sender)


SetCurrentChannel[edit]

function SetCurrentChannel (int idx)


SetCurrentChannelPage[edit]

function SetCurrentChannelPage (IRC_Channel ChannelPage)


SystemText[edit]

function SystemText (string Text)


UpdateAway[edit]

function UpdateAway ()


UpdateConnectCaption[edit]

function UpdateConnectCaption ()


UserInChannel[edit]

function UserInChannel (string Channel, string Nick)


UserNotice[edit]

function UserNotice (string Nick, string Text)


UserQuit[edit]

function UserQuit (string Nick, string Reason)