I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:GUITabPanel (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel
Package: 
XInterface
Direct subclasses:
TestPanelBase, UT2K3TabPanel, UT2K4TabPanel
This class in other games:
UE2Runtime, UT2003

GUITabButton - A Tab Button has an associated Tab Control, and TabPanel.

Written by Joe Wilcox Updated by Ron Prestenback (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Panel'[edit]

bFillHeight[edit]

Type: bool

If true, the panel will set it's height = Top - ClipY

FadeInTime[edit]

Type: float


PanelCaption[edit]

Type: string

Modifiers: localized


Internal variables[edit]

MyButton[edit]

Type: GUITabButton

Modifiers: noexport


Functions[edit]

Events[edit]

Free[edit]

event Free ()

Overrides: GUIMultiComponent.Free


Other instance functions[edit]

CanShowPanel[edit]

function bool CanShowPanel ()


InitPanel[edit]

function InitPanel ()


OnDestroyPanel[edit]

function OnDestroyPanel (optional bool bCancelled)


Refresh[edit]

function Refresh ()


ShowPanel[edit]

function ShowPanel (bool bShow)