I'm a doctor, not a mechanic

UE2:GUIPanel (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel
Package: 
XInterface
Direct subclasses:
AdminPanelBase, GUISplitter, GUITabPanel, SimpleFilterPanel, UT2K4FilterControlPanel, UT2K4IRC_Panel
This class in other games:
UT2003, UE2Runtime

Class: XInterface.GUIPanel

The GUI panel is a visual control that holds components. All components who are children of the GUIPanel are bound to the panel by default.

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Panel'[edit]

Background[edit]

Type: Material


Default values[edit]

Property Value
bTabStop False
PropagateVisibility True

Delegates[edit]

OnPostDraw[edit]

delegate bool OnPostDraw (Canvas Canvas)


Events[edit]

InitComponent[edit]

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent