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UE2:GUITabPanel (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel |
- Package:
- XInterface
- Direct subclasses:
- Tab_InstantActionBaseRules, Browser_Page, Tab_VideoSettings, IRC_Page, JoeTestPanelA, JoeTestPanelB, Tab_AdminPlayerList, Tab_AudioSettings, Tab_ControlSettings, Tab_DetailSettings, Tab_GameSettings, Tab_HudSettings, Tab_IForceSettings, Tab_InstantActionBotConfig, Tab_InstantActionMain, Tab_InstantActionMapList, Tab_InstantActionMutators, Tab_MultiplayerHostMain, Tab_MultiplayerHostServerSettings, Tab_NetworkSettings, Tab_PlayerSettings, Tab_SPPanelBase, Tab_ServerInfo, Tab_ServerMOTD, Tab_WeaponPref
- This class in other games:
- UE2Runtime, UT2004
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GUITabButton - A Tab Button has an associated Tab Control, and TabPanel.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'Menu'[edit]
bFillHeight[edit]
Type: bool
If true, the panel will set it's height = Top - ClipY
Internal variables[edit]
MyButton[edit]
Type: GUITabButton
Instance functions[edit]
CanShowPanel[edit]
function bool CanShowPanel ()
InitPanel[edit]
function InitPanel ()
Refresh[edit]
function Refresh ()
ShowPanel[edit]
function ShowPanel (bool bShow)