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UE2:KarmaParamsSkel (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> KarmaParamsCollision >> KarmaParams >> KarmaParamsSkel |
- Package:
- Engine
- This class in other games:
- UE2Runtime, U2XMP, UT2003, UT2004
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The Karma physics parameter specific to skeletons. NB: All parameters are in KARMA scale!
Properties[edit]
Property group 'KarmaParamsSkel'[edit]
bKDoConvulsions[edit]
Type: bool
KConvulseSpacing[edit]
Type: Object.Range
Default value:
Member | Value |
---|---|
A | 0.5 |
B | 1.5 |
KSkeleton[edit]
Type: string
Karma Asset to use for this skeleton.
Internal variables[edit]
bKImportantRagdoll[edit]
Type: bool
Modifiers: transient
This indicates this ragdoll will not be recycled during KMakeRagdollAvailable
KShotEnd[edit]
Type: Object.Vector
Modifiers: transient
KShotStart[edit]
Type: Object.Vector
Modifiers: transient
KShotStrength[edit]
Type: float
Modifiers: transient