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UE2:LightTrigger (U2XMP)

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U2XMP Object >> Actor >> Triggers >> Trigger >> LightTrigger
Package: 
Legend

$Author: Mfox $ $Date: 8/20/02 4:01p $ $Revision: 4 $ Name: LightTrigger.uc Author: Aaron R Leiby Date: 8 June 2000 Description: Used for triggering static lights on and off without the illum hit caused by TriggerLights. How to use this class:

Tag/Event to desired light(s).
Set initial state, etc. as desired.
Change LightBrightness of this trigger to whatever you want the lights

to be set to when triggered.

Properties

Property group 'LightTrigger'

TriggerTime

Type: float


Default values

Property Value
InitialState 'TriggerToggle'
LightBrightness 1
ReTriggerDelay 1.0
ScaleGlow 0.0

Functions

Events

Destroyed

event Destroyed ()

Overrides: Trigger.Destroyed


Other instance functions

ToggleLight

function bool ToggleLight (Light L)


States

TriggerControl

TriggerControl.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)


TriggerControl.DispatchUnTrigger

protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchUnTrigger (global)


TriggerTimed

TriggerTimed.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)


TriggerTimed.DispatchUnTrigger

protected function DispatchUnTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchUnTrigger (global)


TriggerTimed.TriggerTimer

protected function TriggerTimer ()


TriggerToggle

TriggerToggle.DispatchTrigger

protected function DispatchTrigger (Actor TriggerSrc, Actor TriggerDst, Actor Other, Pawn Instigator, name TriggerEvent)

Overrides: Triggers.DispatchTrigger (global)