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UE2:LinkAttachment (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> LinkAttachment |
- Package:
- XWeapons
- Direct subclass:
- WA_LinkTurret
- This class in other games:
- UT2003
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Properties
bReplicateLinkColor
Type: bool
LinkColor
Type: ELinkColor
Links
Type: int
MuzFlash
Type: LinkMuzFlashProj3rd
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bAltRapidFire | True | ||||||||
bMatchWeapons | True | ||||||||
bRapidFire | True | ||||||||
Mesh | Mesh'NewWeapons2004.NewLinkGun_3rd' | ||||||||
RelativeLocation |
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||||||||
RelativeRotation |
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Enums
ELinkColor
- LC_Green
- LC_Red
- LC_Blue
- LC_Gold
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects
Other instance functions
SetLinkColor
simulated function SetLinkColor (ELinkColor NewColor)
UpdateLinkColor
simulated function UpdateLinkColor ()