Cogito, ergo sum
UE2:LinkGunPickup (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> LinkGunPickup |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
LinkGunPickup.
Default values[edit]
Property | Value |
---|---|
DrawScale | 0.6 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.LinkGun' |
MaxDesireability | 0.7 |
PickupForce | "LinkGunPickup" |
PickupMessage | "You got the Link Gun." |
PickupSound | Sound'PickupSounds.LinkGunPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.LinkGunPickup' |
Functions[edit]
Static functions[edit]
StaticPrecache[edit]
static function StaticPrecache (LevelInfo L)
Overrides: Pickup.StaticPrecache
Instance functions[edit]
UpdatePrecacheMaterials[edit]
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes[edit]
simulated function UpdatePrecacheStaticMeshes ()
Overrides: Actor.UpdatePrecacheStaticMeshes