My program doesn't have bugs. It just develops random features.

UE2:LinkGunPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> LinkGunPickup
Package: 
XWeapons
This class in other games:
UT2003

LinkGunPickup.

Default values[edit]

Property Value
DrawScale 0.65
DrawType DT_StaticMesh
InventoryType Class'XWeapons.LinkGun'
MaxDesireability 0.7
PickupForce "LinkGunPickup"
PickupMessage "You got the Link Gun."
PickupSound Sound'PickupSounds.LinkGunPickup'
StandUp
Member Value
Y 0.25
Z 0.0
StaticMesh StaticMesh'NewWeaponPickups.LinkPickupSM'

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: Pickup.StaticPrecache


Instance functions[edit]

BotDesireability[edit]

function float BotDesireability (Pawn Bot)

Overrides: WeaponPickup.BotDesireability


UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials


UpdatePrecacheStaticMeshes[edit]

simulated function UpdatePrecacheStaticMeshes ()

Overrides: Actor.UpdatePrecacheStaticMeshes