My program doesn't have bugs. It just develops random features.
UE2:LinkGunPickup (UT2003)
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Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> LinkGunPickup |
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LinkGunPickup.
Default values
Property | Value |
---|---|
DrawScale | 0.6 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.LinkGun' |
MaxDesireability | 0.7 |
PickupForce | "LinkGunPickup" |
PickupMessage | "You got the Link Gun." |
PickupSound | Sound'PickupSounds.LinkGunPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.LinkGunPickup' |
Functions
Static functions
StaticPrecache
static function StaticPrecache (LevelInfo L)
Overrides: Pickup.StaticPrecache
Instance functions
UpdatePrecacheMaterials
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
simulated function UpdatePrecacheStaticMeshes ()
Overrides: Actor.UpdatePrecacheStaticMeshes