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UE2:MusicEvent (UE2Runtime)
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MusicEvent. OBSOLETE - superceded by ScriptedTrigger
Properties[edit]
Property group 'MusicEvent'[edit]
bAffectAllPlayers[edit]
Type: bool
Default value: True
bOnceOnly[edit]
Type: bool
bSilence[edit]
Type: bool
Song[edit]
Type: string
Transition[edit]
Type: Actor.EMusicTransition
Default value: MTRAN_Fade
Default values[edit]
Property | Value |
---|---|
bObsolete | True |
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Actor.BeginPlay
Trigger[edit]
Overrides: Actor.Trigger