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UE1:MusicEvent (UT)

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UT Object >> Actor >> Triggers >> MusicEvent
Package: 
Engine
This class in other games:
RTNP, U1, U2, UE2Runtime

MusicEvent.

Properties[edit]

Property group 'MusicEvent'[edit]

bAffectAllPlayers[edit]

Type: bool


Default value: True

bOnceOnly[edit]

Type: bool


bSilence[edit]

Type: bool


CdTrack[edit]

Type: byte


Default value: 255

Song[edit]

Type: Music


SongSection[edit]

Type: byte


Transition[edit]

Type: Actor.EMusicTransition


Default value: MTRAN_Fade

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger