- Package:
- Onslaught
null
Default values[edit]
Subobjects[edit]
SpriteEmitter0[edit]
Class: Engine.SpriteEmitter
Property |
Value |
Acceleration |
|
AutomaticInitialSpawning |
False |
ColorScale[0] |
(Color=(B=192,G=192,R=192)) |
ColorScale[1] |
(RelativeTime=0.100000,Color=(B=160,G=160,R=160,A=255)) |
ColorScale[2] |
(RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=192)) |
ColorScale[3] |
(RelativeTime=1.000000,Color=(B=128,G=128,R=128)) |
DrawStyle |
PTDS_AlphaBlend |
InitialParticlesPerSecond |
25.0 |
LifetimeRange |
|
MaxParticles |
50 |
ParticlesPerSecond |
25.0 |
SizeScale[0] |
(RelativeSize=0.500000) |
SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=1.500000) |
SpinParticles |
True |
StartLocationRange |
|
StartSizeRange |
|
StartVelocityRange |
|
Texture |
AW-2004Particles.Weapons.DustSmoke |
TextureUSubdivisions |
4 |
TextureVSubdivisions |
4 |
UniformSize |
True |
UseColorScale |
True |
UseRandomSubdivision |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |
UseVelocityScale |
True |
VelocityScale[0] |
(RelativeVelocity=(Z=0.500000)) |
VelocityScale[1] |
(RelativeTime=0.500000,RelativeVelocity=(X=0.200000,Y=0.200000,Z=0.200000)) |
VelocityScale[2] |
(RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=0.200000)) |
SpriteEmitter1[edit]
Class: Engine.SpriteEmitter
Property |
Value |
Acceleration |
|
AutomaticInitialSpawning |
False |
ColorScale[1] |
(RelativeTime=0.500000,Color=(B=34,G=135,R=210,A=255)) |
ColorScale[2] |
(RelativeTime=0.600000,Color=(B=255,G=255,R=255,A=64)) |
ColorScale[3] |
(RelativeTime=1.000000) |
CoordinateSystem |
PTCS_Relative |
InitialParticlesPerSecond |
8.0 |
LifetimeRange |
|
MaxParticles |
4 |
Opacity |
0.5 |
ParticlesPerSecond |
8.0 |
RespawnDeadParticles |
False |
SizeScale[0] |
(RelativeSize=1.000000) |
SizeScale[1] |
(RelativeTime=0.500000,RelativeSize=1.200000) |
SizeScale[2] |
(RelativeTime=1.000000,RelativeSize=1.500000) |
SpinParticles |
True |
SpinsPerSecondRange |
|
StartLocationRange |
|
StartLocationShape |
PTLS_All |
StartSizeRange |
|
StartSpinRange |
|
StartVelocityRange |
|
Texture |
Texture'AW-2004Particles.Fire.NapalmSpot' |
UniformSize |
True |
UseColorScale |
True |
UseRegularSizeScale |
False |
UseSizeScale |
True |
SpriteEmitter2[edit]
Class: Engine.SpriteEmitter
Functions[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
UpdateDamagedEffect[edit]
simulated event
UpdateDamagedEffect (
bool bFlame,
float VelMag)
Other instance functions[edit]
SetEffectScale[edit]
simulated function
SetEffectScale (
float Scaling)