Mostly Harmless

UE2:ONSGrenadeFire (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> WeaponFire >> ProjectileFire >> BioFire >> ONSGrenadeFire
Package: 
Onslaught


Default values[edit]

Property Value
AmmoClass Class'Onslaught.ONSGrenadeAmmo'
bRecommendSplashDamage False
bSplashDamage False
FireRate 0.65
ProjectileClass Class'Onslaught.ONSGrenadeProjectile'

Instance functions[edit]

AllowFire[edit]

simulated function bool AllowFire ()

Overrides: WeaponFire.AllowFire


SpawnProjectile[edit]

function Projectile SpawnProjectile (Object.Vector Start, Object.Rotator Dir)

Overrides: ProjectileFire.SpawnProjectile