Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ONSMineLayerPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> ONSMineLayerPickup
Package: 
Onslaught


Default values

Property Value
DrawScale 0.3
DrawType DT_StaticMesh
InventoryType Class'Onslaught.ONSMineLayer'
MaxDesireability 0.7
PickupForce "ONSMineLayerPickup"
PickupMessage "You got the Mine Layer."
PickupSound Sound'PickupSounds.FlakCannonPickup'
StandUp
Member Value
Y 0.25
Z 0.0
StaticMesh StaticMesh'ONSWeapons-SM.MineLayerPickup'

Functions

Static functions

StaticPrecache

static function StaticPrecache (LevelInfo L)

Overrides: Pickup.StaticPrecache


Instance functions

UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials